Flutter 3.7.6 update

Flutter 3.7.6 has been released and it’s packed with new features, bug fixes, and performance improvements that make developing apps in Flutter even easier!

The latest version of Flutter brings a number of major changes such as improved support for AndroidX libraries, updated Material widgets to match the latest Material Design guidelines from Google, and an overhauled engine for faster compilation times on all platforms. Additionally there are several smaller updates including better handling of text input fields across different types of devices (such as tablets) plus some important security patches too.

For developers this release offers plenty to get excited about: the new AndroidX library support makes it easy to integrate existing libraries into your app while still leveraging all the benefits that come with using Flutter; material widget updates give you more options when designing interfaces; plus faster compilation times mean less time spent waiting around during development cycles – something we can all appreciate!

Additionally this update also includes a range of bug fixes which should help reduce any issues encountered by developers working on their projects – particularly those related to internationalization or accessibility-related problems which were previously reported in earlier versions. Finally there’s also improved documentation available online so if you ever need help understanding how something works then chances are you can find what you need quickly without having to contact customer service first!

Overall this is another great step forward for anyone who develops mobile apps using Flutter – whether they be newcomers or seasoned pros alike – so why not take advantage today? Downloading and installing is quick & easy – just head over here now https://flutterstudioappstore/download-fluttersdk/. Happy coding everyone!

Setup a Flutter Developer Environment on Chrome OS

If you have a slow or old machine but still want to write a code on Flutter, you can try to install Chrome OS clone and give it a try.

The same settings I hope will work on original Chrome Book as well, but I don’t have it by hand to try.

I’ve made this setup on my PC with CloudReady OS from NeverWare

Read more Setup a Flutter Developer Environment on Chrome OS

Setup Flutter Developer Environment on Mac

Setting up a Flutter development environment on Mac OSX

Here is the the steps I’m usually taking when reinstalling my Mac OS from scratch (or when buying a new Mac) to have a completed environment to Flutter development.

Install and run Xcode

If you want to write and test your Flutter code for iOS you’l definitely need Xcode.

So open the AppStore application and search for “xcode”:

It’ll take a long time to download and install it depending on your Internet connection and machine speed.

Read more Setup Flutter Developer Environment on Mac